Anarchist
+12 −34
Communist
+7 −34
Land Reformer
+15 −29
Nihilist
+8 −23
Social Democrat
+15 −26
Utopian
+14 −23
Vanguardist
+7 −31
Abolitionist
+11 −22
Feminist
+13 −17
Humanitarian
+15 −26
Humanitarian Royalist
+19 −13
Ilustrado Leader
+18 −23
Jacksonian Democrat
+6 −19
Liberal Leader
+14 −25
Market Liberal
+11 −26
Orleanist
+16 −25
Pacifist
+8 −11
Radical
+9 −23
Reformer
+18 −26
Republican Leader
+7 −20
Sovereignist Leader
+9 −9
Utilitarian Leader
+12 −19
Mitogaku
+10 −11
Modernizer Leader
+16 −21
Positivist
+16 −17
Protectionist
+5 −11
Carlist
+17 −24
Carlist 2
+17 −24
Legitimist
+17 −24
Luddite
+9 −21
Miguelist
+17 −24
Miguelist 2
+17 −24
Royalist
+16 −13
Theocrat
+17 −23
Traditionalist
+13 −24
Traditionalist Minoritarian
+10 −25
Authoritarian
+15 −18
Bonapartist
+20 −22
Despotic Utopian
+21 −20
Ethno Nationalist
+20 −26
Fascist
+15 −18
Integralist
+15 −23
Jingoist Leader
+15 −16
Shojoi
+7 −16
Slaver
+4 −10
Liberal and progressive · 2 groups · 6 bonds · 0 frenemies · 19 rivalries
Allies only. Highest shared group level wins — click any card to jump to that ideology.
Ethno Nationalist
L3
Ideological Coalition
Radical
L3
Ideological Coalition
Ideological Coalition
Slaver
L3
Ideological Coalition
Traditionalist
L3
Ideological Coalition
Traditionalist Minoritarian
L3
Ideological Coalition
Both at once — allies on one question, enemies on another.
Enemies only. Inherited from group-vs-group rivalry lines.
Abolitionist
R2
Existential Threat
Carlist
R2
Existential Threat
Existential Threat
Feminist
R2
Existential Threat
Humanitarian
R2
Existential Threat
Legitimist
R2
Existential Threat
Miguelist
R2
Existential Threat
Existential Threat
Royalist
R2
Existential Threat
Existential Threat
Utopian
R2
Existential Threat
Bonapartist
R1
Antagonism
Humanitarian Royalist
R1
Antagonism
Antagonism
Land Reformer
R1
Antagonism
Orleanist
R1
Antagonism
Pacifist
R1
Antagonism
Reformer
R1
Antagonism
Social Democrat
R1
Antagonism
How this ideology's characters feel about each law, taken directly from the game files.