Anarchist
+12 −34
Communist
+7 −34
Land Reformer
+15 −29
Nihilist
+8 −23
Social Democrat
+15 −26
Utopian
+14 −23
Vanguardist
+7 −31
Abolitionist
+11 −22
Feminist
+13 −17
Humanitarian
+15 −26
Humanitarian Royalist
+19 −13
Ilustrado Leader
+18 −23
Jacksonian Democrat
+6 −19
Liberal Leader
+14 −25
Market Liberal
+11 −26
Orleanist
+16 −25
Pacifist
+8 −11
Radical
+9 −23
Reformer
+18 −26
Republican Leader
+7 −20
Sovereignist Leader
+9 −9
Utilitarian Leader
+12 −19
Mitogaku
+10 −11
Modernizer Leader
+16 −21
Positivist
+16 −17
Protectionist
+5 −11
Carlist
+17 −24
Carlist 2
+17 −24
Legitimist
+17 −24
Luddite
+9 −21
Miguelist
+17 −24
Miguelist 2
+17 −24
Royalist
+16 −13
Theocrat
+17 −23
Traditionalist
+13 −24
Traditionalist Minoritarian
+10 −25
Authoritarian
+15 −18
Bonapartist
+20 −22
Despotic Utopian
+21 −20
Ethno Nationalist
+20 −26
Fascist
+15 −18
Integralist
+15 −23
Jingoist Leader
+15 −16
Shojoi
+7 −16
Slaver
+4 −10
Liberal and progressive · 5 groups · 7 bonds · 9 frenemies · 16 rivalries
Allies only. Highest shared group level wins — click any card to jump to that ideology.
Humanitarian Royalist
L3
Ideological Coalition
Market Liberal
L3
Ideological Coalition
Strategic Alignment
Strategic Alignment
Pacifist
L1
Shared Sympathy
Reformer
L1
Shared Sympathy
Royalist
L1
Shared Sympathy
Both at once — allies on one question, enemies on another.
Land Reformer
L2
R1
Mitogaku
L2
R1
Bonapartist
L1
R1
Carlist
L1
R1
Legitimist
L1
R1
Miguelist
L1
R1
Enemies only. Inherited from group-vs-group rivalry lines.
Anarchist
R2
Existential Threat
Communist
R2
Existential Threat
Vanguardist
R2
Existential Threat
Authoritarian
R1
Antagonism
Ethno Nationalist
R1
Antagonism
Integralist
R1
Antagonism
Jacksonian Democrat
R1
Antagonism
Luddite
R1
Antagonism
Protectionist
R1
Antagonism
Radical
R1
Antagonism
Antagonism
Shojoi
R1
Antagonism
Social Democrat
R1
Antagonism
Theocrat
R1
Antagonism
Traditionalist
R1
Antagonism
Utopian
R1
Antagonism
How this ideology's characters feel about each law, taken directly from the game files.